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raisin::RayraiWindow::RenderPassTiming ​

struct · #include <rayrai/RayraiWindow.hpp>

GPU time of one render pass (see captureRenderPassTimings()).

Public attributes ​

name ​

cpp
std::string name

Pass name.

gpuMs ​

cpp
double gpuMs

GPU elapsed time in milliseconds.

RaiSim — physics for robotics and AI.