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raisin::RayraiWindow::SceneImportReport ​

struct · #include <rayrai/RayraiWindow.hpp>

What importVisualScene() loaded.

Public attributes ​

visualLoaded ​

cpp
bool visualLoaded

True when the mesh visual was created and is valid.

totalSceneLightCount ​

cpp
size_t totalSceneLightCount

Lights found in the scene file.

importedLightCount ​

cpp
size_t importedLightCount

Lights added as additional lights.

droppedLightCount ​

cpp
size_t droppedLightCount

Lights dropped because kMaxAdditionalLights was reached.

shadowLightPromoted ​

cpp
bool shadowLightPromoted

True when a light was promoted to the main shadow caster.

remainingShadingLightCount ​

cpp
size_t remainingShadingLightCount

Additional-light count after import and promotion.

notes ​

cpp
std::string notes

Error message from light import, if any.

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