raisin::RayraiWindow::SceneImportReport
struct · #include <rayrai/RayraiWindow.hpp>
What importVisualScene() loaded.
Public attributes
visualLoaded
cpp
bool visualLoadedTrue when the mesh visual was created and is valid.
totalSceneLightCount
cpp
size_t totalSceneLightCountLights found in the scene file.
importedLightCount
cpp
size_t importedLightCountLights added as additional lights.
droppedLightCount
cpp
size_t droppedLightCountLights dropped because kMaxAdditionalLights was reached.
shadowLightPromoted
cpp
bool shadowLightPromotedTrue when a light was promoted to the main shadow caster.
remainingShadingLightCount
cpp
size_t remainingShadingLightCountAdditional-light count after import and promotion.
notes
cpp
std::string notesError message from light import, if any.