Skip to content

raisin::ScopedTightPixelUnpack ​

class · #include <rayrai/helper.hpp>

RAII guard that sets tightly packed GL unpack state (alignment 1, no row length/skips) and restores it.

Constructors & destructor ​

ScopedTightPixelUnpack ​

cpp
ScopedTightPixelUnpack()
cpp
ScopedTightPixelUnpack(const ScopedTightPixelUnpack &) = delete

~ScopedTightPixelUnpack ​

cpp
~ScopedTightPixelUnpack()

Public member functions ​

operator= ​

cpp
ScopedTightPixelUnpack &operator=(const ScopedTightPixelUnpack &) = delete

RaiSim — physics for robotics and AI.