raisin::ScopedTightPixelUnpack
class · #include <rayrai/helper.hpp>
RAII guard that sets tightly packed GL unpack state (alignment 1, no row length/skips) and restores it.
Constructors & destructor
ScopedTightPixelUnpack
cpp
ScopedTightPixelUnpack()cpp
ScopedTightPixelUnpack(const ScopedTightPixelUnpack &) = delete~ScopedTightPixelUnpack
cpp
~ScopedTightPixelUnpack()Public member functions
operator=
cpp
ScopedTightPixelUnpack &operator=(const ScopedTightPixelUnpack &) = delete