raisin::RenderQualitySettings::FogSettings
struct · #include <rayrai/RenderQuality.hpp>
Distance / height / volumetric fog controls.
Public attributes
density
cpp
float densityMirrors fogDensity.
colorOverrideEnabled
cpp
bool colorOverrideEnabledMirrors fogColorOverrideEnabled.
color
cpp
glm::vec3 colorMirrors fogColor.
heightEnabled
cpp
bool heightEnabledMirrors heightFogEnabled.
heightDensity
cpp
float heightDensityMirrors heightFogDensity.
heightBaseHeight
cpp
float heightBaseHeightMirrors heightFogBaseHeight.
heightFalloff
cpp
float heightFalloffMirrors heightFogFalloff.
volumetricEnabled
cpp
bool volumetricEnabledMirrors volumetricFogEnabled.
volumetricDensity
cpp
float volumetricDensityMirrors volumetricFogDensity.
volumetricNoiseScale
cpp
float volumetricNoiseScaleMirrors volumetricFogNoiseScale.
volumetricNoiseStrength
cpp
float volumetricNoiseStrengthMirrors volumetricFogNoiseStrength.
volumetricColor
cpp
glm::vec3 volumetricColorMirrors volumetricFogColor.
volumetricAnisotropy
cpp
float volumetricAnisotropyMirrors volumetricFogAnisotropy.