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struct · #include <rayrai/RenderDiagnostics.hpp>
struct
#include <rayrai/RenderDiagnostics.hpp>
GPU time of one named render pass (from captureRenderPassTimings()).
captureRenderPassTimings()
std::string name
Pass name, e.g. "shadow", "scene_color", "postprocess".
double gpuMs
Measured GPU time, milliseconds.