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raisim::GranularPoolSleepController::WakeSphere ​

struct · #include <raisim/object/granular/GranularPoolSleepController.hpp>

A region that wakes grains, typically bounding an object entering the pool.

Public attributes ​

center ​

cpp
Vec<3> center

Center in the world frame (m).

radius ​

cpp
double radius

Bounding radius of the incoming object (m), finite and nonnegative.

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