raisim::Mesh::PreprocessResult
struct · #include <raisim/object/singleBodies/Mesh.hpp>
Result of preprocessMesh().
Public attributes
sourcePath
cpp
std::string sourcePathInput mesh path.
outputPath
cpp
std::string outputPathPath of the generated (or reused) OBJ file.
sourceHash
cpp
std::uint64_t sourceHashContent hash of the input file (see computeFileHash()).
vertexCount
cpp
size_t vertexCountNumber of vertices in the output.
triangleCount
cpp
size_t triangleCountNumber of triangles in the output.
cacheHit
cpp
bool cacheHitTrue if an existing cached OBJ was reused.