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raisim::rscene::WorldReport ​

struct · #include <raisim/Rscene.hpp>

Bodies created by addToWorld.

Public attributes ​

terrains ​

cpp
std::vector<HeightMap *> terrains

One height map per scene terrain. Owned by the world.

bodies ​

cpp
std::vector<SingleBodyObject *> bodies

Owned by the world. For a .rasset object, the entry is its first part.

one per object that has a physics body

colliders ​

cpp
std::size_t colliders

including every .rasset part

wires ​

cpp
std::size_t wires

spatial tendons added for wire records

RaiSim — physics for robotics and AI.