raisim::rscene::Transform
struct · #include <raisim/Rscene.hpp>
A node transform as stored in the file.
Public attributes
position
cpp
Vec3 positionPosition in the world frame (m).
rotation
cpp
Quat rotationOrientation (w, x, y, z).
scale
cpp
Vec3 scalePer-axis scale. For Object, it also carries primitive dimensions (see addToWorld()).