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raisim::rscene::Transform ​

struct · #include <raisim/Rscene.hpp>

A node transform as stored in the file.

Public attributes ​

position ​

cpp
Vec3 position

Position in the world frame (m).

rotation ​

cpp
Quat rotation

Orientation (w, x, y, z).

scale ​

cpp
Vec3 scale

Per-axis scale. For Object, it also carries primitive dimensions (see addToWorld()).

RaiSim — physics for robotics and AI.