raisim::rscene::TerrainSplatLayer
struct · #include <raisim/Rscene.hpp>
A per-sample weight map that blends one terrain texture layer (terrain_splat_layer).
Public attributes
slot
cpp
int slotTerrain texture slot.
enabled
cpp
bool enabledstrength
cpp
double strengthWeight multiplier.
weights
cpp
std::vector<double> weightsOne weight per terrain sample.