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raisim::rscene::TerrainSplatLayer ​

struct · #include <raisim/Rscene.hpp>

A per-sample weight map that blends one terrain texture layer (terrain_splat_layer).

Public attributes ​

slot ​

cpp
int slot

Terrain texture slot.

enabled ​

cpp
bool enabled

strength ​

cpp
double strength

Weight multiplier.

weights ​

cpp
std::vector<double> weights

One weight per terrain sample.

RaiSim — physics for robotics and AI.