raisim::rscene::LiquidVolume
struct · #include <raisim/Rscene.hpp>
A body of liquid under a free surface (fluid_volume record), see World::addFluidVolume(). A viewer draws its water: a rectangle over the volume's bounds, or the sea where they are open. Only enabled volumes are loaded.
Public attributes
path
cpp
std::string pathvolume
cpp
FluidVolume volumeappearance
cpp
std::string appearanceHow the water looks: "pool", "lake", "ocean" or "pond".